![]() This week, I’ve been finally moved my gold treasuries to more secure locations in my dungeon. While Dungeon Keeper is a slow game to play if you don’t spend cash, the upside is when you’ve finally completed various digging operations, you get the satisfaction from the wait and the anticipation. More concerning, however, is the upgrade path to hiring a third hero - which requires the conversion of 2,500 common gems something you can’t buy outright. After realising I’m was never going to grind out the soft currency required, I’ve spent hard currency (125 gems) to set off the process - 10 hours to go. I been becalmed in Heroes of Honor, at the stage of ungrading my castle to level 6. I really like playing it for all those reasons. ![]() Still, there’s not much incentive to spend (or grind hard) because there’s not a strong upgrade path of any significance. This cute city-builder and RPG battler always gives you something to do, and there’s no harsh grind either. ![]() So this is the weekly diary of a promiscuous gamer, who this week has been very, very promiscuous, indeed. ![]() As game executive Bing Gordon famously put it (about) in 2010, "This is the most promiscuous app audience in the history of mankind".
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